Hey there, I'm into

I'm Owen, your local Scottish Roblox programmer. I'm revolutionizing the restaurant roleplay genre on the Roblox platform as the Lead Gameplay Engineer at the #1 top earning and most popular restaurant roleplay game, Kohaú. I've contributed to over 70 million individual gameplay sessions and created tools used by over 80,000 active developers.

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Superpower Simulator: Chakra
Jul 2024
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Contracted by Gamebeast as a Gameplay Programmer to bring several features improving monetization and engagement. These features included time-based and daily rewards, popups, and UX changes to improve gameplay experience. Also released a live event which drastically improved engagement.

Cliffside Camp 🏕️ RP
Jun 2024 - Present
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Programmed the entire game which exposed me to a wide range of UI and physics-based systems including in-game subscriptions, ziplines, and various other small roleplay systems, which I now maintain. Also created a custom analytics solution allowing us to make changes impacting monetization and user retention on the fly.

My Salon Tycoon - Studio Squared
May 2024 - Present
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Programmed a series of updates focused on improving monetization, revenue and CCU. Some of these updates included adding several new gamepasses, adding monetization popups, and UX changes. In the first week working on these additions we observed our peak CCU reach double that of previous weeks.

Obby But You're An Emoji
Nov 2023 - Mar 2024
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Designed and programmed a simple yet challenging obby game, in which the aim is to progress through different stages whilst controlling a 3D emoji. Stages are designed to be completed by 1 of 5 unique emojis in each world, all with different special abilities. Game was acquired by PixelPunch in March 2024.

SizzleBurger Restaurant V5
Jul 2023 - Jul 2024
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As the Lead Gameplay Engineer at SizzleBurger, I am responsible for design and implementation of all core gameplay systems in SizzleBurger V5, including the user interface and various interactive staff jobs including cooking, cashier, janitor and manager. Also managed a team of other developers and coordinated updates.

Boba®
Jun 2023 - Dec 2023 | Feb 2024 - Mar 2024
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In 2023, worked on a 6 month contract as a Gameplay Engineer - rescripted all the UI and all the related back-end systems. Job also involved the design of some new systems and the optimization of both client and server code. In 2024 I worked on Boba's new version for another month, focusing on completing and fixing bugs.

Kohaú Hibachi Restaurant
Feb 2023 - Present
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As the Lead Gameplay Engineer, I manage the design, implementation and maintenance of all core gameplay systems for the most popular & #1 top earning restaurant roleplay experience on Roblox, including an industry-leading cooking system, animations and UI. Here's everything we did in 2023.

Soro's Italian Restaurant
Nov 2022 - Jun 2023
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As the Lead Developer, I worked on a variety of core gameplay features including UI, pets + customization, vehicles, music system, etc. in the new version. Actively worked on updates for 6 months and released a revamped version. During my time at Soro's, the game was featured in Series 8 of Roblox's Celebrity Collection toys.

My Plugins
Auto Anchor Icon

Auto Anchor

80,000+ Installs
A plugin that automatically anchors parts as they are inserted into the workspace, with customizable settings.
Get Object Path Icon

Get Object Path

5,000+ Installs
A super-lightweight plugin that prints the path to the selected object to the output window. Helpful for objects with long paths.
Class Selector Icon

Class Selector

200+ Installs
A plugin that allows developers to select descendants of a specific ClassName, of their selected object.
My Blogs
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Kohaú - A Year Into My Dream Job

February 19th, 2024
A story about how I was able to make Roblox development my career.
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Learn To Code - Tips From A Gameplay Engineer

February 11th, 2024
The complete resources guide for learning to code, from an experienced gameplay engineer.